Saturday, 5 October 2013

Lesson one 3/3


Lesson phase three - creating a chair
Creating the chair is a very similar process to creating the table, first create a much smaller chair next to the table using the block tool from the shelf, as with the table the height should not be too tall. Once the shape is completed, press the W key to allow free movement for the platform, and raise it using the Y (green arrow) axis. 

To create the legs, the process of the cylinders will be repeated once again, using the Space bar to allow you to see the model at all views, you will decide on a width and height. Once this action has been completed, position the chair. Press Ctrl + D to once again duplicate the object another three times. Once complete, a back for the chair will need to be created. Go to Mesh/Combine after clicking and dragging across all the separate objects on the chair. This will merge the chair into a whole object.
Using the Cube tool in the Polygon menu, click and drag the block to fit into the grid and the block must be vertical. After, press the Space bar in order to allow you to click and drag this block where it need fit. Feel free to use W and R to adjust the size and width of the block as well as the position, making sure it matches the width and size of the chairs base. Once again, merge all objects of the chair together, using Mesh/Combine; you may then duplicate the entire chair and use as many times as desired.
A model of a table, complete with two chairs has now been completed.

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