Character animation

Monday, 31 March 2014

Ball animation - class tutorial with Ram

Weeks before finishing the rigs, Ram showed us the basics of animation using both keyframes and the graph editor. 



Posted by Unknown at 03:08
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Blog Archive

  • ▼  2014 (35)
    • ►  May (2)
    • ▼  March (23)
      • Ball animation - class tutorial with Ram
      • Bibliography
      • Evaluation - Student 50106356
      • The animation completed
      • Adding lights
      • How camera shots are added
      • How animation is created
      • Sound for the animation
      • Sticky IK handle issue/ Deleted scene
      • Script changes
      • Baby dragon running and jumping references
      • Baby dragon movement references
      • Guardian rig
      • Skeletal rig process
      • The process of adding eyes to Baby dragon and othe...
      • Problem solving the model issue
      • Baby dragon walk cycle
      • Mother dragon issues
      • Exclusion of Tortoise
      • Forest guardian issues & walk cycle animation
      • baby Dragon rigged
      • Mother dragon
      • Tortoise
    • ►  February (10)
  • ►  2013 (4)
    • ►  October (4)
Awesome Inc. theme. Theme images by sololos. Powered by Blogger.